Become Paint
Utilize paint-based mechanics to experience a constant state of flow—dive into the ground and walls, slice through the air and enemies!
Wield Your Brush
Become stronger by unlocking new techniques with your brush that aid you in defeating threatening foes, overcoming platform challenges, solving complex puzzles, and advancing your progress.
Discover Yourself
Explore Constance’s non-linear interconnected world and discover countless secrets, abilities, upgrades, characters, side quests, and inspiring moments.
Strive for Balance
Using your brush techniques will corrupt your Paint. If you become fully corrupted, negative effects await you, so be wary!
Get Inspired
Use inspirations that you find on your travels to sketch in your journal. Your sketches enhance and customize Constance’s capabilities. By gathering materials, you can upgrade your sketches into even stronger artworks.
Choice in Death
Upon death, choose how to continue your journey. Do you want to persevere through the challenge, at a price? Or do you return to a safe point and explore other unbeaten paths?
Rich Imagined World
The inner world is strongly connected to Constance’s mental health journey, with each colorful biome and its unique set of enemies and characters representing different aspects of her psyche and personal history.
Interactive Backstory
Experience playable flashbacks about personal struggle, creativity, work-life-balance, and inner purpose. Step into Constance’s socks to uncover her past!
Gupscore: ⭐⭐⭐⭐ Category: Metroidvania, 2D Platforming
I do believe that, that in itself was the message.
The difficulty really felt intentional so for this game to have made me quite existential thinking about my own creativity-burnout cycle, I had to give it a high mark. After all, I don’t think it’s the game’s fault that my patience can’t keep up lol.
Final verdict: I’d play a drinking game to how many times I died in this game…and pass out in less than an hour.


